Post by κɪʙa☽ on Jul 9, 2014 23:39:16 GMT -7
I play this on Wolf Soul and it's insanely fun! Anyone interested? Post below if you are! We need at least 4 to make it fun (but all of us is preferred)
Warg
Paradise Chats has been infiltrated by a murderous warg! Disguised as a wolf during the day, the warg kills a wolf each night by its true form. With no other options, the wolves of this pack must take drastic measures. Each day they will vote with no exceptions, and at dusk they will kill whichever wolf has received the most votes. If no murders take place after killing a wolf, it means that they have successfully ridded Paradise Chats of the dreaded warg and the pack has won its own life…and the game. However, if another murder is discovered after the killing, the warg still lives and the pack will prepare to vote again the next day. If the warg kills every wolf before being killed itself, the warg wins.
Roles
The warg is not the only special role of the game. There are several others as well, some unknown to the general public, others common knowledge. Roles, including the warg’s, are chosen by a random number generator which means that anybody can be any role. Some of the roles require the person to message the host of the game usually with a few names pertaining to their role. Others require the host to message the person. When the title of a role is followed by “Known,” this means that the pack knows who has this role. When followed by “Unknown,” it is a secret and all communication is done over PM. When it is followed by “Limited,” this means that people may or may not know who this person is or which side they are on. Some roles are filled by more than one person. There are two wargs and two physicians.
Warg (Unkown)
Every round the warg will message the game host with the name of who she wants to murder that round. Aside from this, she acts just like the rest of the pack, voting and casting suspicion. (Knows I.D. of FW and RG if activated.)
Physician (Known)
Physician chooses two people each game day to give a healing potion to. She can't give it to the same person two rounds in a row.
If that person is attacked, there is a 75% chance of her living through the attack. If she lives, she can't vote the next day while the physician is healing her.
If the physician is attacked she has a 90% chance of living through the attack (because of course she'll use her own potion all the time). If she lives, she has a 75% chance of surviving the wounds she does get from the warg since there is no other physician to heal her.
The physician PMs me the name of who they want to give the potion to so that nobody knows who they are (specifically the warg).
The two physicians hate each other and would never try to save each other's life.
Recessive Gene (Unknown)
This person is a normal wolf until attacked by the warg, which triggers a recessive gene and turns this person into a warg. RG (Recessive Gene) doesn't know about his/her role until turned to a warg. If inactive at the end of the game, RG wins if the pack wins. If active, RG wins if the warg wins. (If activated, knows I.D. of warg and FW.)
Witness (Limited)
This person has a 33% chance to witness the warg killing every game day. If successful, he/she does not know for certain who it is but can narrow it down by two people (the host will PM the witness saying two names that are NOT the warg). Then she can tell the pack on this board who it is that is not the warg. The warg can try to kill the witness but only has a 20% chance.
Fake Witness (Limited)
The fake witness is the only non-warg wolf who is on the warg's side. Nobody really knows why she turned. But this wolf acts as though she is the true witness, giving people two names that are supposedly not the warg; however she will try to strategically lead people away from suspecting the true warg. The fake witness makes the true witness's role even more dangerous since the pack may think that the true witness is the fake one. The fake witness wins if both she and the warg survive the game. If the warg is killed but she lives, she will still survive. (Knows I.D. of warg and RG if activated.)
Game Terms
The Pack: Refers to every wolf on both sides.
The Good: Every wolf but the warg and FW.
The Evil: The warg and the FW.
Killing: the event of the pack killing a wolf at dusk.
Murder: the event of the warg killing a wolf at midnight.
Ping List – Post to be added to this list and notified when the game opens.
Miscellaneous Rules
1. A day in the game lasts approximately 48 hours (two RL days).
2. The warg always kills its victims at midnight, though he/she should let me know who their target is ASAP. The pack always kills before the warg, at dusk.
3. Make your vote extremely obvious. This means large font, bright colors, bolded, underlined, etc. I’m not reading through every post anymore when tallying up votes; I’ll be skimming through. If your vote isn’t bold enough it won’t be counted.
4. You may change your vote at any time until I total the votes, but please delete your old votes so I don’t count them twice. If you do not do this I will not count your vote at all. Also, DO NOT REPEAT YOUR VOTE. This will also make you lose your vote.
5. If multiple people get the same number of votes, they're all killed.
6. If only the warg and one regular pack member remain at the end, the warg automatically kills him/her.
7. Every round new twists in the game will be introduced. Some will be explained, others will be a complete surprise. Some will be repeated in more than one game, others will be a onetime event.
8. Every time a game ends, post asking to be added to the next game even if you were already in the previous one. This is so that I don't have people on the active list that won't actually be playing. Once the game has begun it is too late to jump in, but please post to get added to the ping list.
9. No posting or PMing screenshots of any kind.
Warg
Paradise Chats has been infiltrated by a murderous warg! Disguised as a wolf during the day, the warg kills a wolf each night by its true form. With no other options, the wolves of this pack must take drastic measures. Each day they will vote with no exceptions, and at dusk they will kill whichever wolf has received the most votes. If no murders take place after killing a wolf, it means that they have successfully ridded Paradise Chats of the dreaded warg and the pack has won its own life…and the game. However, if another murder is discovered after the killing, the warg still lives and the pack will prepare to vote again the next day. If the warg kills every wolf before being killed itself, the warg wins.
Roles
The warg is not the only special role of the game. There are several others as well, some unknown to the general public, others common knowledge. Roles, including the warg’s, are chosen by a random number generator which means that anybody can be any role. Some of the roles require the person to message the host of the game usually with a few names pertaining to their role. Others require the host to message the person. When the title of a role is followed by “Known,” this means that the pack knows who has this role. When followed by “Unknown,” it is a secret and all communication is done over PM. When it is followed by “Limited,” this means that people may or may not know who this person is or which side they are on. Some roles are filled by more than one person. There are two wargs and two physicians.
Warg (Unkown)
Every round the warg will message the game host with the name of who she wants to murder that round. Aside from this, she acts just like the rest of the pack, voting and casting suspicion. (Knows I.D. of FW and RG if activated.)
Physician (Known)
Physician chooses two people each game day to give a healing potion to. She can't give it to the same person two rounds in a row.
If that person is attacked, there is a 75% chance of her living through the attack. If she lives, she can't vote the next day while the physician is healing her.
If the physician is attacked she has a 90% chance of living through the attack (because of course she'll use her own potion all the time). If she lives, she has a 75% chance of surviving the wounds she does get from the warg since there is no other physician to heal her.
The physician PMs me the name of who they want to give the potion to so that nobody knows who they are (specifically the warg).
The two physicians hate each other and would never try to save each other's life.
Recessive Gene (Unknown)
This person is a normal wolf until attacked by the warg, which triggers a recessive gene and turns this person into a warg. RG (Recessive Gene) doesn't know about his/her role until turned to a warg. If inactive at the end of the game, RG wins if the pack wins. If active, RG wins if the warg wins. (If activated, knows I.D. of warg and FW.)
Witness (Limited)
This person has a 33% chance to witness the warg killing every game day. If successful, he/she does not know for certain who it is but can narrow it down by two people (the host will PM the witness saying two names that are NOT the warg). Then she can tell the pack on this board who it is that is not the warg. The warg can try to kill the witness but only has a 20% chance.
Fake Witness (Limited)
The fake witness is the only non-warg wolf who is on the warg's side. Nobody really knows why she turned. But this wolf acts as though she is the true witness, giving people two names that are supposedly not the warg; however she will try to strategically lead people away from suspecting the true warg. The fake witness makes the true witness's role even more dangerous since the pack may think that the true witness is the fake one. The fake witness wins if both she and the warg survive the game. If the warg is killed but she lives, she will still survive. (Knows I.D. of warg and RG if activated.)
Game Terms
The Pack: Refers to every wolf on both sides.
The Good: Every wolf but the warg and FW.
The Evil: The warg and the FW.
Killing: the event of the pack killing a wolf at dusk.
Murder: the event of the warg killing a wolf at midnight.
Ping List – Post to be added to this list and notified when the game opens.
Miscellaneous Rules
1. A day in the game lasts approximately 48 hours (two RL days).
2. The warg always kills its victims at midnight, though he/she should let me know who their target is ASAP. The pack always kills before the warg, at dusk.
3. Make your vote extremely obvious. This means large font, bright colors, bolded, underlined, etc. I’m not reading through every post anymore when tallying up votes; I’ll be skimming through. If your vote isn’t bold enough it won’t be counted.
4. You may change your vote at any time until I total the votes, but please delete your old votes so I don’t count them twice. If you do not do this I will not count your vote at all. Also, DO NOT REPEAT YOUR VOTE. This will also make you lose your vote.
5. If multiple people get the same number of votes, they're all killed.
6. If only the warg and one regular pack member remain at the end, the warg automatically kills him/her.
7. Every round new twists in the game will be introduced. Some will be explained, others will be a complete surprise. Some will be repeated in more than one game, others will be a onetime event.
8. Every time a game ends, post asking to be added to the next game even if you were already in the previous one. This is so that I don't have people on the active list that won't actually be playing. Once the game has begun it is too late to jump in, but please post to get added to the ping list.
9. No posting or PMing screenshots of any kind.